FULL RPG  •  STEP 3 OF THE TRIO  •  WEB VERSION CREATED BY MARCUS DRAPER

Defenders & Dangers — Full RPG

A complete solo campaign. Build your hero in index.html, track it in index2.html, then bring it here — load it, or copy/paste its Hero JSON code — and play it through a story, from a bank heist to the final showdown with Doctor Volt.

Original game: Defenders & Dangers by Chad ‘magehammer’ Ries, ©2026 — full credit to Ries. Web game created by Marcus Draper; it does not replace the original rules. Maker’s video: Introducing Defenders & Dangers! Character Creation!

Load Your Hero — Build, Import, or Copy/Paste

No hero loaded yet. Load one above, paste a code, or use the sample hero to try the campaign right away.
Hero Stamina

Copy/paste is the reliable way to move a hero between files: in index.html click Copy Hero Code, paste it in the box above, click Import Hero Code — same hero, same numbers, even if browser storage does not carry over.

Campaign — Metro City Needs Defenders

Progress:

Combat — Your Turn (2 Actions)

Initiative: roll a d6 at the start of a round — 1–3 the foe goes first, 4–6 you go first. Attack, Power, Skill, or Aim each count as an Action. Aim adds +2D to your next ranged attack (not in melee). Damage = Successes over Defense. Success = 3+, 6 explodes.

Round: —   Actions used (of 2): 0   Heroic Dice: 3   Foe:

Foe Stamina

Foe’s Turn

The foe attacks you. Its Attack Roll is compared to your Defense. Damage = Successes over your Defense. You may spend a Heroic Die after damage to cut it — the game will ask.

Quick Fight (Practice — does not advance the campaign)

Adventure Log

How This Full RPG Works

Original game: Defenders & Dangers by Chad ‘magehammer’ Ries, ©2026. Web game: created by Marcus Draper. The campaign story and arena foes here are generic solo-play creations for this web game, not Ries’s book characters. This game does not replace the original rules — get the original from the maker via his video description.