Build a hero, save it, then open it in the Companion Sheet or take it straight into the Combat Game. All three files use the same hero — saved in this browser, and also as a Hero JSON file you can carry between files.
Original game: Defenders & Dangers by Chad ‘magehammer’ Ries, ©2026 — full credit to Ries. This creator implements his rules; it does not replace the original.
Strength — · Agility — · Mind —
Resistances — Strength — · Agility — · Mind — • Proficiency +1 • Defense — • Move 30’
Stamina starts at Strength Resistance + 15. If you change a Resistance above, the suggested Stamina below updates — you can still edit it before saving.
No preset list in the rules — describe the power, agree it with your Danger Director, and spend points. Power Level = points spent.
| Name | Kind | Level | How it works |
|---|
| Skill | Attribute | Dice |
|---|
A language or weapon proficiency may be taken instead of a Skill — just add it here and note it in the name.
| Weapon | Kind | Attack Pool |
|---|
Saved hero code — copy this whole box into the Companion Sheet or Combat Game if browser storage does not carry over between files:
Next steps: open the Companion Sheet and click Load Saved Hero, or open the Combat Game and click Load My Hero. If the files are opened in separate viewers, paste the hero code above into that file’s Import box instead — same hero, same numbers.
Original game: Defenders & Dangers by Chad ‘magehammer’ Ries, ©2026. Web creator: created by Marcus Draper. This creator does not replace the original rules.