Chapter 1 of 6
The Hollow Beacon
Three watchlights have failed. A keeper has vanished. Follow the mist beyond Greyhaven and discover what really keeps the beacon burning.
A missing keeper · A hidden cost
Play Chapter 1Deskatur Originals · The Greyhaven Chronicles
A missing keeper. A stolen morning. A world worth bringing home. Enter the complete Ash and Lantern web-game saga by Marcus Draper.
All six chapters available · Play in your browser
Follow the light
New to Greyhaven? Begin with Chapter 1. Returning travellers can jump straight to the next adventure below.
Chapter 1 of 6
Three watchlights have failed. A keeper has vanished. Follow the mist beyond Greyhaven and discover what really keeps the beacon burning.
A missing keeper · A hidden cost
Play Chapter 1Chapter 2 of 6
A wagon returns without its passengers. Follow the road to Meridian, where one city keeps its morning while the world beyond its walls grows cold.
Lost travellers · A stolen dawn
Play Chapter 2Chapter 3 of 6
Bells ring beneath the waves, and people on shore are losing their memories. Sail into Saltmere’s drowned history and decide what the coast will keep.
A drowned city · Fading memories
Play Chapter 3Chapter 4 of 6
Deep beneath the sea, Vesper still shines. Enter a city caught in one unending evening, and help its people choose the tomorrow they have been denied.
A suspended evening · A new tomorrow
Play Chapter 4Chapter 5 of 6
Glass stars hang from copper trees, holding memories that belong to living people. Trace the harvest, face its collectors, and bring the stolen light home.
Stolen memories · The road to the Kiln
Play Chapter 5Chapter 6 of 6
Five roads answer the call to war. Stand against the Ash Regent, reach the First Kiln, and carry your lantern into the final chapter of the saga.
The final war · The last road home
Play Chapter 6Your first step
Travel through illustrated places, meet the people who depend on them, and face enemies that stand between you and the truth. These are adventures about what you do with power—and whose voice you hear before you use it.
Chapter 6 · The series finale
The Last Light brings the saga into all-out war: an army at the gates, the Ash Regent ahead, and the First Kiln waiting beyond. Enter the final chapter—or return to the beginning and discover every road that led here.
Another way to carry the story
The six Ash and Lantern gamebooks bring the adventures to printable PDFs, with clickable choices and journals for your own journey.