“The roads are dangerous. The monsters are many. The pay is terrible.”
A Solo Epic-ish Dice Adventure — Travel the wilds, fight monsters with poker-style dice hands, assemble an unlikely party of heroes, and haul trophies back to town before your luck runs out.
Original game Hero-ish created by TechDweeb. This playable web version is presented by Marcus Draper — Marcus did not create the original game.
This is the actual hand-drawn map from the original game, shown large so you can read it. Portrait tokens sit on the map's ✕ markers — click a glowing adjacent location to move there; each move costs 1 coin. If you can't pay, you starve. Defeated monsters are crossed out forever. Map artwork © TechDweeb.
Tip: Use + / − to zoom, drag the map to pan when zoomed, scroll or pinch inside the map to explore, or tap Expand / Fullscreen for the biggest, clearest view. Clicking the map artwork also opens the enlarged view.
No heroes yet. Hire them in Town — each hero adds a die to your hand and a special ability.
All 13 monsters of the wilds, drawn in the same black-and-white ink style as the original map. Study their required hands and fight values before you set out — bosses you've defeated are crossed out here too.
Defeat monsters on the map and return to Town to collect your reward. Defeat all 13 monsters and return to Town to win.
Move along a road to an adjacent location. Each move costs 1 coin. If you cannot pay, you starve — game over. Landing on an undefeated monster starts a fight.
On arrival you automatically cash in all trophies (1 trophy = 1 coin) and your tired heroes leave. Then you may hire up to 2 new heroes and/or gamble at the Tavern.
| Roll | Hero | Ability (1 coin, once per hero per fight step) |
|---|---|---|
| 1 | 🌾 Farmer | +1 coin when you defeat a monster — passive, free |
| 2 | 🏹 Ranger | Reveal the next unrevealed common die |
| 3 | 🗡️ Rogue | Reroll any one common die |
| 4 | 🪓 Barbarian | Roll a new die & replace any common die with it |
| 5 | 🛡️ Knight | Change any common die by +1 or −1 |
| 6 | 🔮 Wizard | Change any common die to any value 1–6 |
1–3 Goblin Food • 4–6 Weary Traveller • 7–9 Adventurer • 10–12 Monster Slayer • 13 Legendary Hero
Win: Monster defeated forever, you gain trophies equal to total wagered (cash them in Town), heroes stay. Lose at Resolve: Lose wagered coins, all heroes leave. Fold: Lose wagered coins, heroes stay, walk away.
| Monster | Required Hand | Fight |
|---|---|---|
| Goblin, Bear | Pair | 1 |
| Wolf Pack, Bandits | Two Pair | 1 |
| Ghost, Ogre | Three of a Kind | 1 |
| Troll, Witch | Small Straight | 2 |
| Werewolf | Full House | 2 |
| Vampire | Four of a Kind | 2 |
| Kraken | Large Straight | 3 |
| Giant | Five of a Kind | 3 |
| Dragon | Five 6s | 4 |
Yes, the original says “dice” where it should say “die.” The creator doesn't care. Die is stupid. Dice is better.